As I get closer to completeing the game I found another sidetrack!
I've decided to use an ".INI" file so users can track their progress.
A defeat of each enemy, finding all the hidden characters, witnessing or triggering certain special events and completeing each chapter will count towards a percentage amount displayed at the end of each game.
This would also save the chapter progress (so no password system will be needed).
I think it will give people who finish the regular game incentive to keep playing to find all the percentage points.
I may even use this to unlock an inbuilt information gallery/database.
But first back to programming the villain's special abilities (or handicap in the case of Starscream).
Wednesday, September 5, 2007
Progress #7
Posted by
Paul
at
10:37 PM
|
Labels: development
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